About Me

Portrait of Daniel Rammer

Hi, I’m Daniel — a generalist with broad skills in software development and media design.

After several years working primarily in robotics, I decided at 25 to pursue a university degree. During my studies, I unexpectedly developed a strong interest in game development and interactive technologies. This led to numerous game-related side projects and eventually to my role at the Ars Electronica Futurelab. Over the years, I’ve gained extensive experience in various developer and leadership roles, contributing to diverse and often unconventional research, development, and arts projects.

Education


Professional Experience


Skills and Tools

In both my professional roles and personal projects, I continuously explore new tools and technologies — here’s an excerpt.

Tools

Unity Engine | Blender | Unreal Engine | Photoshop | Ableton Live | Maya | In Design | Illustrator | After Effects | Premiere Pro

Programming

C# | C++ | Python | JavaScript | Java | …

Skills and Experience

Software Development | Team Lead | Project Management | Game Design | 3D Modeling and Animation | Sound Design and Production | Video Editing